Michel Kooper
Principal Environment Artist at Guerrilla
Home page
Resume
Home page
Resume
Horizon Forbidden West - The Burning Shores
Star Citizen
Hunt
Homefront 2
Ryse
Crysis 3
Materials
Personal
Horizon Forbidden West: Burning Shores - Heaven¢ Facility
Horizon Forbidden West: Burning Shores - Heaven¢ Chasm
Horizon Forbidden West: Burning Shores - Heaven¢
Horizon Forbidden West: Burning Shores - Heaven¢ Exterior
Horizon Forbidden West: Burning Shores - San Gabriel Islands
Star Citizen - Lorville
Star Citizen - Stanton 1 Hurston
Star Citizen - Stanton 1d Ita
Star Citizen - Stanton 1c Magda
Star Citizen - Stanton 1b Aberdeen
Star Citizen - Stanton 1a Ariel
Star Citizen - Levski
Star Citizen - Delamar
Star Citizen - Stanton 2c Yela
Star Citizen - Stanton 2b Daymar
Star Citizen - Stanton 2a Cellin
Star Citizen - Planet base materials
Lego Bricks - Substance Designer
Hunt: Showdown - Tombs
Hunt: Showdown - Interiors, visual exploration
Hunt: Showdown - Plaster & miscellaneous
Hunt: Showdown - Wood Materials
Hunt: Showdown - Bricks & Plaster
Hunt: Showdown - Tiling Gore materials
Carved Stone Wall - Substance Designer
Decorative Slate Wall - Substance Designer
Worn Varnished Floor - Substance Designer
Homefront 2: The Revolution - Exteriors
Homefront 2: The Revolution - Interiors
Homefront 2: The Revolution - Props
Ryse - Hero Assets
Ryse - Rome - Environment Art
Crysis 3 - Lost Island DLC - Environment Art
Crysis 3 - Post Human - Environment Art
Crysis 3 - Welcome To The Jungle - Environment Art
Crysis 3 - Safeties Off - Environment Art
Old and Damaged Pillar
Small Scene Contest Entry
Game Dev Discussion Episode 26: Michel Kooper
STAR CITIZEN: TEXTURING A SCI-FI OPEN WORLD GAME WITH SUBSTANCE
CitizenCon 2949 - Panel: microTechnicalities
CitizenCon 2949 - Panel: Terra Firmer
CitizenCon 2948 - Panel: Welcome to Lorville
STAR CITIZEN: CitizenCon 2947 - The Art and Tech of Stanton
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