Hunt: Showdown - Tombs

I worked on Hunt: Showdown's Tomb set for the Stillwater Bayou map. The set is a collection of various modules, body variations, top pieces, front pieces and bases. Along with 3 material variations the set allowed for plenty of variety. It was really nice to work on this set and see them used across the maps in Hunt: Showdown.

Art Direction - Magnus Larbrant
Lead Artist - Marcel Schaika