For some of the areas in Hunt we wanted to really push the gore and nastiness. These are some of the tiling materials I created for this purpose. The bodyparts material is a combination of zbrush and Substance designer, the blood is done in Substance.
Big thanks to the folks on the character Art team that provided me with some basic character model pieces to chop up and re-purpose.
Art Direction - Magnus Larbrant
Art Lead - Marcel Schaika