I had the pleasure of working on the material library for Hunt: Showdown. All the materials were fully build in Substance Designer.
This set of wood materials ranges from various painted woods, unpainted wood and old, dirty and rotten variations all meant to work together in various blend setups. These materials are used throughout the games first maps on for example on the Acadian houses and the various shacks and barns.
Art Direction - Magnus Larbrant
Art Lead - Marcel Schaika